Daikatana is a first-person shooter action role-playing game developed by Ion Storm. It was published by Eidos Interactive for Windows and Kemco for Nintendo 64. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world.
The best way I can describe Daikatana is that it's an acquired taste. A lot of people will bounce off of this game for many reasons that I can honestly understand - for instance, the game is full of bullcrap enemy encounters, weapons that can easily self-damage you, a difficult opening episode, hard to see switches necessary for progression and two...
You can get the game for like 2$ on most legit key sites, and it's well worth that pricetag if you install the community made 1.3 patch. The first episode is fairly tough with its odd jumps and recoil-heavy weapons but once you get to episode 2 and unlock the sword and more straightforward maps, the game becomes actually really fun
Sadly though, I got...
The butthurt reviews are not actually lying to you. This game really does just suck. It is poorly designed, the artstyle is all over the place. The writing is nonsensical. But it is at least somewhat interesting as it is still 1990s game design.
The reason why episode 1 is one of the most hated things ever in gaming is because you have to make incredibly...
Strange and unusual ahh game
It's bad. You don't need me to tell you that. Whenever I feel like playing this, I'm always like "Y'know, maybe Daikatana isn't THAT bad, I should pick it back up!", then I play it for 3 minutes (Excluding the long ass opening cutscene of course), remember why I never play it, and I shut it down.