goood.games

Reception

Gameplay was much more boring than expected. In particular, the first step to solve each puzzle involves parsing the map to find spots where the laser doesn't reach, which isn't an interesting experience. Other than that, menus don’t work correctly, sometimes requiring multiple button presses. And there's no undo in a Sokoban-style game, which is an...

Steam, , 4 found it helpful

cute puzzle game that starts getting difficult real quick. level 17 is TOUGH.

Great music and sounds, simple to play

Steam, , 2 found it helpful

A very clever twist on Sokoban mechanics, where the goals must be deduced logically through how the level is solved. This unique take on box-moving transforms the "player" into a collective that must be maneuvered in innovative ways. The puzzles are well-designed, offering plenty of movement freedom, so you're less likely to get stuck in an unwinnable...

Steam, , 1 found it helpful

Great gameplay, game mechanics and color palette, btw I love the soundtrack.

Steam, , 1 found it helpful

Very clever use of Sokoban mechanics, with goals you have to deduce logically through the context of how the level is solved! A unique take on box-moving, where the "player" is a collective that has to be maneuvered in unique ways. The puzzles were logical and allowed for quite a lot of movement freedom, meaning you wouldn't necessarily get stuck in...

Steam, , 2 found it helpful