goood.games

Reception

The difficulty of this game is not the ships or the bullets or the bosses. The real difficulty of this game is your ships enormous hit-box size + slow ship speed versus any physical part of the stage, which is 1 hit kill. This is driven home by the fact that the last three stages are basically just tight corridor flying with small parts of the stage...

Steam, , 8 found it helpful

This game is really interesting and not easy to review. Alltogether it is a nice SHMUP and if you played Katakis and the likes back in the Amiga/Atari/C64 days you will feel right at home. The gameplay is so oldschool it feels a bit out of time if you played modern SHMUPs. But it's well executed, so for people like me this makes for a great retro feeling....

Steam, , 2 found it helpful

I want to say thank you for that game! I loved the original Katakis and I know that this should be Katakis 2 (It is named Crush because of some problems with the name!?). It has nice graphics, nice sound and a good balance. As another reviewer said easy to start but hard to master! After 4,5 hours of practice I make it to level 6 and am still looking...

Disclaimer: As I am writing this review, I have gotten to Stage 4. I have yet to beat this game. As a big fan of C64 shmups I was really excited to play this game and it didn't disappoint at all. Some might recall that earlier this game started life as Katakis II, and Katakis may just be my favorite shmup out there. However, upon playing this game it...

Steam, , 1 found it helpful

Does anybody here remember Crush for C64? It was a decent shmup on that machine, an inofficial sequel to Katakis/Denaris. This new Crush game strongly reminds me two other games of the Katakis-Creator Manfred Trenz: Enforcer and Rendering Ranger. Personally I am a fan of this era of shooters, oldschool presentation and controls, but tbh not really of...

Steam, , 2 found it helpful