Rewrite the Reconquista in a grand strategy game set in 11th-century Iberia, where population, religion, and war evolve dynamically based on your decisions. Move armies freely across 300 hand-built provinces, manage a deep medieval economy, and face an AI that actually fights back.
that a nice alternative to paradox games and its not a sims game diguised as a strategy game
While most popular Grand Strategy games include more of the world, I like the goal for this one to focus on a specific location - in this case Iberia during the Reconquista. This allows for more detail and local specifics. There are multiple mechanics - managing a council, economy, army, diplomatic interactions, state and law decisions - but none feel...
For a game that was only an idea two years ago, CoH's release is certainly promising for a small studio.
While the scale of the game may be limited to 11th century Iberia, CoH takes the best elements of CK, EU and Vicky and implements them well with its own spin on the grand strategy genre.
The devs also seems very receptive to feedback from the playtest,...
Attacked France and got a lousy strongly worded letter.
Well. It's early early access, not a whole lot to see yet. I'll check in again in a few months and see how it's doing. But absolutely commendable effort, we need more Paradox-inspired games that aren't Paradox if you see what I mean.