Handyman needed—ASAP! The investor’s coming in the morning, and the house still isn’t ready! Take on an extra shift where horror meets simulation. Tackle the chaos, uncover dark secrets, and finish everything before dawn.
It caught me off guard in the best way possible!
The light "house flipper" mechanics make the core gameplay loop surprisingly satisfying: cleaning up, fixing up the property, and getting it market-ready keeps you hooked. But just when you think you have the game figured out, it hits you with an absolute curveball of an ending. The shift from routine...
Fun quick game with a cool twist on simulator games. Could beat it in an hour.
Overall Recommended: ✅
Gameplay: ❤️❤️🤍
Graphics: ❤️🤍🤍
Story: ❤️❤️🤍
Music/Sounds: ❤️❤️🤍
Jumpscares: ✅
Bugs: ❎
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Total: ❤️❤️🤍🤍
comment: No major game-breaking bugs, though there was potential for one (if a roll of tape fell on the ground, it disappeared, which would mean that you'd lose the ability to pack up boxes...
This game was genuinely super fun and entertaining, It uses horror tropes and media tropes super well. There were parts where i was laughing and parts where i was jumping at nothing. My only issues is that at the end of the game I have the last items between 2 boxes and it soft locked me from fully cleaning the house. The game is small enough to finish...
Not that bad in general but I had a lot of bugs (textures disapearing, no tv to turn off, monster chasing me indef so I had to reload the game and it messed up my stats...). The final plot is not really good and expected. I played/seen a lot of horror games and this one is more of a cleaning game than an horror game (I was more focused on accomplishing...