Corpse Party: Book of Shadows is a survival horror adventure game and the sequel to Corpse party BloodCovered: ...Repeated Fear. Corpse Party: Book of Shadows adds new twists and backgrounds for the characters who were barely touched upon in Corpse Party and mostly plays as a prequel.
The port may be great, but the story and gameplay elements simply do not measure up. Compared to the first, it is such a drop in quality in that regard that it really is just not worth the time.
Corpse Party: Book of Shadows is, quite frankly, unremarkable. It’s not atrocious enough for me to say that I hated it. I didn’t hate it. If you’re a hardcore fan of visual novels, you might not hate it. However, I certainly wouldn’t recommend that you seek it out.
Overall, Corpse Party: Book of Shadows is a spooky and unsettling experience, but it’s not without some flaws. There is the occasional line that’s at a significantly lower volume than those before or after, making it hard to hear. The exploration mechanic also becomes quite repetitious over time, especially when events in an episode make it so any room...
Even if the game’s visuals don’t appeal to you and you’ve never tackled any other games in the series, it still warrants investigating. Corpse Party: Book of Shadows’ frequently disconcerting and often bloody payoffs, as well as periodical dollops of psychological horror, make it worth tolerating the game’s less engaging moments.
Corpse Party: Book of Shadows doesn't boast AAA production values and does not try to scare you with realistic graphics, but smart sound design and excellent writing make it one of the most gripping, scary stories to be told on any medium.