Control, I'm Not Coming Back is a short and emotional narrative game about a lost astronaut searching for a reason to keep going forward while facing the emptiness of space. Inspired by the Hopecore aesthetic, it’s a story about positivism, friendship and our human connection with Voyager 1.
The controls leave out the 'S' key because going backward was never an option. It's a short, free experience leaving you with a beautiful reminder that even when you're completely lost in the void, the only way through is moving forward
Little time ago, I stop feeling scared
I stop feeling scared of stopping, of drowning, of just giving up
And for the first time in months, I'm scared again
For the first time in months I'm hungry, hungry of keep going, hungry to look what's out there
Damn it's so so scary
This probably just saved my life
The game is free. It is short. And it is moving.
Not often are we so blessed with media like this. You should play it.
This is like the purest form of art in a game, you really should play this game, you'll not regret it.
Tears welled up in my eyes as I talked to that big old tree.
If you're feeling like you're lost or mentally stuck in a bad place (like me)
I promise you this game will do you some good. It's short, comforting and inspiring.