Control is a third-person action-adventure game set in the Federal Bureau of Control, a secretive U.S. government agency that studies paranormal phenomena. Players control Jesse Faden, who arrives at the Bureau's headquarters, the Oldest House, to find it invaded by a hostile force called the Hiss. Gameplay combines supernatural abilities with a shape-shifting firearm, and the environment is reactive and destructible.
Control feels like Remedy firing on all cylinders, resulting in a smart and sensational action-adventure.
One could easily make the argument that Control could very well be Remedy's magnum opus.
It's fast-paced, fun, and pretty damn freaky — all the right elements of a perfect sci-fi thriller.
An adventure with some of the best Remedy qualities, with some ingredients that may appeal to the fans of supernatural games. On the other side, the exploration is unnecessarily frustrating and the graphical department feels as a mixed bag.
The perfect blend of narrative and gameplay, coherency and strangeness, Control is a game we'll be talking about for generations.