Conglomerate 451 is a grid-based, dungeon crawling first-person RPG with roguelike elements set in a cyberpunk world.
You are the CEO of a Special Agency, instructed by the Senate of Conglomerate city to restore the order in sector 451, where corrupted corporations have established their turfs. Thanks to the last constitutional decree, you are allowed to create human clones. Build your own team, manipulate DNA, train your agents, equip them with high-end weapons, choose what cyberlimbs to implant, and send the squad to the field with only one goal: eradicate crime and restore order at any cost.
Conglomerate 451 is a great cyberpunk dungeon crawler with fun resource management and gunplay.
Even though Conglomerate 451 did include plenty of interesting ideas, the only thing that's keeping it from sinking into the depths of mediocrity is the well-done character progression system. The repetitive gameplay and dull visuals make it impossible to reccomend to anyone other than the hardcore dungeon RPG fans.
The combat is decently engaging, but the repetitiveness and lack of interesting elements outside of it means it fails to garner full attention for any extended period of time. Those looking to crawl through neon corridors and vaporise cyborg punks will find some enjoyment from it, but it’s ultimately forgettable.
Conglomerate 451 successfully merges the Dungeon Crawler and Roguelike genres together to create a highly enjoyable cyberpunk experience! For those wanting a taste of what Cyberpunk 2077 will be bringing later this year, it’s likely that Conglomerate 451 will satisfy your itches. Nevertheless, while the game doesn’t do anything particularly wrong, I...
While I did enjoy my time with this game, I don't think I will be revisiting it in its current state. If you have a hankering for an old school turn-based strategy game then you'll probably enjoy this. For everyone else though I think you may be a tad overwhelmed and disappointed with what's on offer here.