Clem is a narrative-driven puzzle adventure game with a dark twist. Wake up in a world where puzzles intertwine with exploration, weaving a unique narrative rooted in alchemy. A voice awakens you. It gives you purpose. To guide you, you find a notebook with mysterious entries and a house to explore.
While CLeM falls short of wowing you in wild narrative complexity or visual fidelity, Mango Protocol nevertheless succeeds through exact pacing and creative puzzle design.
CLeM is an enjoyable mystery adventure game that incorporates some metroidvania elements with great success. It would have benefitted if the game was a bit longer to flesh out some of the late story components and maybe a redesign of that tiresome firefly puzzle. At the very least, it has the easiest platinum trophy I acquired and I never actively seek...
CLeM is a puzzle/adventure game for those who enjoy puzzle/adventures only to a certain point. Its simplification of exploration and inventory management allows the player to focus on the puzzles and the story, both of which hold up well over its short duration.
CLeM is a small but lovingly designed puzzle adventure game that is perfect for a cozy evening on the couch or for a short puzzle fun in between. With a playing time of only around three hours, this indie title is not really long-term entertainment, but it doesn't have to be. With a great drawing style, a slightly spooky atmosphere and well-designed...
CLeM isn’t a very long game: you’ll finish it in around three hours, much less if you know what you’re doing with all the puzzles. Short but sinisterly sweet, then, it’s just the right length to fit in a good amount of puzzles without overstaying its welcome. If you’re a fan of Mango Protocol’s other games – or indeed anything with a slightly dark undertone...