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Claws of Furry2018

Claws of Furry

2018 Terahard55Mediocre

Playtime

ModerateTypically 12 hours

Playable on

Available on

Game modes

Details

Launch
September 3, 2018
Developer
Terahard
Publisher
Terahard
Themes

Overview

Punch and claw your way through forty fast paced levels of pure mayhem, while honing your Ninja Cat skills, in order to rescue your Master from the evil claws of an unknown enemy.

Screenshots

Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry
Screenshot for Claws of Furry

Reception

The premise of a beat 'em up with ninja cats is solid but Claws of Furry's messy gameplay simply doesn't allow its concept to shine.

With slow dialogue, repetitive and stressful combat encounters in which enemies glitch out of the map and push you into lava far more than you deserve, and a game length which is rather insulting for the price, I can only be honest and tell you to stay away from Claws of Furry

Overall, whilst I enjoyed my time with Claws of Furry I couldn’t shake the feeling of something being missing from the experience. I love the style, I love the concept, but I can’t help but feel that it’s too simple. It has a true Castle Crashers vibe but none of the complexity, and it just leaves me cold, especially considering the lack of replayability....

As you continue to play, the cracks start to show once again. Bad enemy AI isn't an unusual occurrence in a game that prides itself on being a strong beat 'em up outing. It all just stings a little.

To help raise the stakes and challenge a bit the game does include a Rogue mode, which will challenge you to beat the game without dying. Especially in single-player that comes off as a bit too extreme, just the alternative is the Pussycat mode, which moves things as far away as possible in the opposite direction, essentially giving you unlimited revives...