City of Villains2005

City of Villains

2005 NCSOFT

Playable on

Game modes

Massively Multiplayer Online (MMO)

Details

First release date

October 31, 2005

Publisher

Themes

Keywords

grinding
guild
comics
summoning support
pets
micromanagement
online
crime
teleportation
superhero
day/night cycle
mind control

See all 27 keywords

Keywords

grinding
guild
comics
summoning support
pets
micromanagement
online
crime
teleportation
superhero
day/night cycle
mind control
loot gathering
party system
non-player character
ragdoll physics
character creation
questing
black market
melee
evil organization
griefing
persistent world
pay-to-play
pax 2008
interactive achievement awards 2006
interior design

Overview

City of Villains 2005 Cinematic Trailer

CoV was released as an "expanshalone" release, or an expansion that did not require the original City of Heroes purchase to work (i.e. stand-alone). It offered five new character archetypes that were, at the time, exclusive to Villain characters, new maps, and began the first PvP Zones (versus the Arena, which were instanced maps made for PvP fighting) of the game. City of Villains also was playable with the same subscription fee that paid for City of Heroes access after buying City of Villains. The retail box included four CD-ROMs for installation current to Issue 6, one of four limited edition HeroClix figures of the game's villains, a poster of a map of the Rogue Isles, and a serial code that gave access to the game and one month of game play. Since 2008, after the NCSoft acquisition of the intellectual properties, owning either City of Heroes or City of Villains unlocked both titles at no additional cost.

Screenshots

Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains
Screenshot for City of Villains