There's a good chance that you'll have a love/hate relationship with CastleStorm II. The combat remains as fun as ever, but the strategic elements feel like an unnecessary add-on. The hampering of Luna's chapter also feels cruel, and the pacing of the game feels slow, especially with so many loading screens bookending each screen. There's still some...


CastleStorm II
2020 Zen Studios64Worthwhile
Playable on
Available on
- $19.99
- $19.99
- $19.99
Game modes
- 2 players
- 2 players
Details
- Launch
- July 31, 2020
- Developer
- Zen Studios
- Publisher
- Zen Studios
- Genres
Overview

Aim your catapults! Command your troops! Bloody the battlefield! CastleStorm's charming genre mashup returns, leveling up everything you loved in the original with Unreal Engine 4-powered ruthless destruction. A whole new metagame of strategic conquest adds turn-based tactical intrigue to mix. Dominate six distinct story-driven campaigns - even PvP and co-op multiplayer modes - as you plot your path to triumph. That is, if you can earn it through chaotic carnage and delightful devastation.
Screenshots
Reception
- OpenCritic67from 7 reviews
CastleStorm II's brand of real-time strategy tower defense is just challenging enough to keep you engaged, but not so much that you're throwing your controller.
CastleStorm 2 tries to keep many of the same elements that made the original game fun, but it just doesn't come together this time around. The new mechanics and expanded campaign design feel shallow and almost unnecessary.
Castlestorm II is a mixed bag; a combination of some equally intense highs and lows which almost feels worse than if it was simply not a good game. The issue is that it is a good game on a fundamental design level. The integration of several strategy elements alongside the hands-on gameplay makes for a thrilling and fun experience that is truly unlike...
Although the castle-smashing combat and humor remain enjoyable, Castlestorm II is bogged down by half-baked systems that often undermine each other.



