Carnivores: Dinosaur Hunter lets players explore huge non-linear locations as they attempt to track down a variety of dinosaurs that are armed with some ferociously advanced AI. As a result, these are no "pea-brained" dinosaurs -- these are dangerous creatures that are able to see, hear and sense the hunter. If you're not careful, it's very easy for the hunter to become the hunted.
With a series of different dinosaurs across varied, distinct environments (including pine forests, muddy marshes and rolling hills,) how you approach your target is important. Wind direction, scent and the use of a special dinosaur call are all key elements in tracking your prey.
Despite all the shortcomings mentioned above, I really enjoyed Carnivores: Dinosaur Hunt. It offered me about 15 hours of fun, and even though I managed to unlock all the power-ups and maps, I still feel like I'm getting more loot for more points than in the trophy room. Maybe it's nostalgia, but it's so satisfying when you can shoot a target from a...
Carnivores: Dinosaur Hunt is at heart a hunting simulation. It sees the hunter, i.e you, entering multiple ecosystems while hunting one of the many different dinosaurs to take down and claim as your trophy. In the process you earn gems, which is one of main currencies in the game. This will allow you to purchase guns, upgrades and perks. Each environment...
There's not much to hunt.
Despite the fact that its technical section is not up to the current titles, Carnivores: Dinosaur Hunt entertained me a lot and led me to want to surpass myself in each scenario to get several trophies to exhibit in the virtual room that the game creates for that purpose. It would definitely be a lot more enjoyable if some graphical details were superior...
I like the overall concept, as hunting down dinosaurs while trying not to get killed by your so-called “prey” is fun and unique. I even liked the Nintendo 64-era sound effects, which brought an odd sense of nostalgia. On the other hand, I was bummed with unbelievably dated graphics and lethargic progression system.