goood.games

Reception

Overall, while there are some decent downsides, the core gameplay loop of Card en Ciel certainly is fun. I liked building decks of cards to take out enemies and experimenting with the different card attributes. Though the story and design were nothing special, this game does still offer some fun gameplay.

But as it stands, Card-En-Ciel is just a decent time that will ultimately appeal to you more if you like Inti’s style a lot and are willing to deal with the bland barriers in the way of a very fun combat system.

For a new IP, Card-en-Ciel shows potential. The premise is intriguing, the core rules and mechanics provide a strong foundation for tactical decision-making, and the replay value is absurdly high. Regrettably, the campaign that houses everything is a slight letdown, due to clichéd storytelling, forgettable characters, and generic, tedious dungeons.

Card-en-Ciel is a fun dungeon-crawling deck-building roguelite that will provide hours of addictive gameplay that is easy to pick up and learn. While the system seems in-depth and daunting, its thoughtful design appeals to gamers or any skill level.

I love how Card-en-Ciel combines characters from Inti Creates' games into one strategic campaign that's impressively tough to put down. 🎴