Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Custom character creation is completely broken — here's the exact build.
Drawbacks taken (points gained):
Doomed Fate — 20
Weak Divine Sense — 15
Moonlit Land Sealed — 15
Wangchen Temple Sealed — 10
Spellcasting Sealed — 5
Demon-Sealing Tower Strengthened — 5
Poor Affinity with Artifacts — 5
Shallow Lifespan — 4
Poor Affinity with Voids — 2
Perks bought...
The Good:
If you enjoy cultivation or card crafting like other titles such as Cult Simulator or Stacklands you will probably enjoy this game. One area this game really shines in is showing different cultivation methods: body temperting, pill refinery, beast taming just to name a few. They really feel very different in how they are represented and how...
Peak
A game that fills the fantasy of being a cultivator in all those webnovels, while being coherent, understandable, and pretty fun.
It has all the staples of the genre (cultivating - duh -, alchemy, spells, artifacts, animal companions, secret treasures, random fortuituous encounters, a bunch of other stuff), without feeling bloated or disjointed; the...
It's a good game with fun resource management and combat mechanics but there's a lot of polishing left to do.
Some of the cultivation paths are either very hard to cultivate or very weak or both.
- Spell casting relying on Qi means you only get to cast a few spells before you have to spam potions.
- Alchemy relies on running the herb Nurturing and potion...