Superheroes clash in this turn based strategy game. Recruit, train, and deploy your team in order to take back the city from the villains that hold it hostage.
Capes is not an experience I can recommend. I liked most of the story, but the gameplay was very middling with missions and bosses that could either just be enjoyable, or straight-up frustrating or confusing. The game runs flawlessly, but there is so much stuff not up to par with what can be enjoyed by those who are not in a hardcore genre demographic....
Come for the satisfying, concentration-demanding turn-based tactical puzzles with a diverse and interesting roster. Reconsider your stay when the difficulty curve takes to the skies.
Capes is a good turn-based strategy game that brings some interesting ideas, but it stumbles on an imbalance in its combat and a lack of charismatic characters that prevent its story from achieving everything it could be.
Capes has a really neat idea for sure, superheroes are still the hot thing and putting them in a tactical game is a cool idea. Unfortunately, the execution here was less than stellar; lackluster voice acting, dull combat, and heroes that frankly just don’t feel heroic. If you are looking for heroic, tactical action you’d be better off looking elsewhere;...
A fun turn-based tactics game about superheroes. It's not as beautiful as Midnight Suns, and its characters aren't as likable. But tons of puzzle-like levels where you are supposed to effectively use your team's strengths are very engaging.