This is WWII combat like never before. Witness the origins of Special Forces as you play a pivotal role and change the face of history, forming Task Force One in a gripping Campaign across four major theaters of war. Become an original Special Forces Operator in an online Multiplayer rich in innovation with 20 maps available at launch. Prepare for a franchise-first, universe-expanding Zombies crossover. Immerse yourself in a fully integrated Call of Duty: Warzone experience featuring a new and massive map. This is the most connected Call of Duty ever, all powered by the next generation Call of Duty engine introduced in Modern Warfare.
This is Call of Duty: Vanguard.
Vanguard's multiplayer does just enough to be fun, but is largely unambitious. Zombies is a similar story and lacks any weight. This is a package that feels designed to be filler.
While there is some fun to be had, Call of Duty: Vanguard never goes beyond expectations.
For all its incredible characters and acting, Vanguard has somewhat confirmed that Call of Duty campaign modes are going in two very different directions: the stagecraft is getting better with each release, but the wider experience is going downhill.
It will feel familiar to anyone who has picked up a controller and jumped into any of the past two dozen iterations of the franchise. More importantly, though, Vanguard is a Call of Duty game because of the role it proudly plays as a mythmaking vehicle.
Its narrative is fractious and slight, compared to Sledgehammer’s previous work, but the chance for a chaotic, target-rich experience with friends exerts a stronger pull than usual.