goood.games

Reception

Lots of wandering around in an almost pitch black dungeon crawler-like environment, opening doors to find bits and pieces in order to progress, only to finally be in the presence of a spider-like creature to get past to continue on... And then there appears to just more of the same with a different creature to avoid to keep going. Began full of promise,...

Steam, , 22 found it helpful

I was excited for this game, the hype was there with a good trailer. Graphics are decent and controls are simplistic and easy to figure out. BUT They are asking way too much for this game; In my opinion, these are the reasons. It looked much better in the trailer, gameplay matched but storyline was a failure. Made no sense, no good story to follow....

Steam, , 11 found it helpful

There is no smooth locomotion in VR, even when using a standard controller or keyboard which is how you'd play in non-VR, meaning they purposefully went out of their way to disable this feature for VR which makes this even more frustrating.

Steam, , 8 found it helpful

Bring to Light I recommend this game mostly for the compelling[dark] atmosphere created and the sounds ( they repeat themselves after some time tho ) - but be aware, no ultra widescreen support / optimisation is ok for the most part - but in some places ( like for ex the sewers tunnels ) it really plummets / a lot of reused assets and a lot more clipping...

Steam, , 9 found it helpful

I would say no and for one personal reason, Lack of smooth locommotion on my Vive trackpad, I couldn't get it working with an xbox pad and I wasn't happy with the immersion killing. I didn't play much of it, so can't comment what it's like. I'm a bit gutted and shall keep it on my wishlist and wait for it to be fixed.

Steam, , 6 found it helpful