The player controls a tennis ball which is used to navigate courses, composed of numerous tiles, which are suspended high above ground. The ball must be bounced past walls and over enemies; coming into contact with either, or plummeting over the edge of the course, results in the loss of one of the player's seven lives.
Courses feature power squares, which push the tennis ball forward and allow longer jumps, these must be utilized to complete the course. Power squares are also used to enable the tennis ball to reach mystery spaces, tiles with question marks, which contain extra lives and bonus jumps which are used on bonus screens. Mystery spaces can also destroy the tennis ball, resulting in the loss of a life, through instant destruction or by freezing the ball in place while a missile flies across the play area and explodes.
8/10 proof that speccy games rule. Sometimes.
This is a very novel platformer that I am surprised did not start a genre. There was bounder 2 which was a kind of shooter but this type of game does not seem to have caught on.
As such, it still comes across as novel.
It always a very cruel game - it is VERY frustrating and the control system is as fudgey...
despite the simple gameplay and control it take a bit to get used to regardless is defently a interesting and unique game lol