Little Bombuzal has to blow up bombs on little islands in this puzzle game. In order to advance to the next level, all bombs need to detonate. There are various sizes of bombs. Bigger ones have such a huge blast radius that Bombuzal cannot trigger them directly - instead, he has to explode smaller bombs first and cause a chain reaction. So as one might imagine, later levels turn into loud blastfests that need to be carefully planned.
Besides, later levels introduce all kinds of additional hazards and gimmicks, like ice floors, movable bombs, disappearing ground tiles, and much more. Nobody said being a pyromaniac is easy.
I can't get the game to work at all. Level codes don't seem to work and can't determine what keyboard controls do what. Was very much looking forward to playing this classic from the past.
Keeps reverting to map view, which then doesn't allow further game play. Only command that works is space bar which then restarts the game.
this is peak. the puzzles are hard, it's fun, it's all around a good game.
Old school classic. Rather unforgiving, and some parts are rather trial-and-error because you often can't tell what a switch is going to do until you flick it, then you realise you've made part of the map inaccessible...but that's just how games were back then.
A nice, cerebral puzzle game from the late 80s. Hundreds of levels guaranteeing plenty of...