Delve into roguelike arena combat and city management where core gameplay features strategic battles, town development, and character growth. Command Gladiator units and navigate various mechanics for a comprehensive gaming experience.
Gameplay is too repetitive.
No real sense of progress.
Figths become a slog with all the traps.
Beautiful art and depth, camera and UI is not great, misclicks can be common.
When it first came out, game was excellent but just needed polishing. Tried to come back to the game recently and some of the character updates (poor balancing decisions) and the movement system changing the ability to move direction on attack turns made the game much less fun to play as you have to waste movements to perform certain rotations rather...
Scratches that micromanaging a team of Gladiators itch. A lot of content. Worth 20$ and a total steal if you get it cheaper. Hope there's a sequel someday.
I'm really enjoying this game! If you like turn-based games, pixel art, and micromanaging a crew without worrying about them fighting in the same location every time, this game is for you.
There are plenty of combinations and synergies to consider, and the fights and traps make every encounter really challenging.