We waited a lot to play Balde & Soul, but NCSOFT's MMO arrives on the west market a little too late. The action oriented combat system is interesting and well designed, but PvP is still unbalanced and the endgame is tasteless and boring. The game, in conclusion, has very good intuitions but a very bad structure.


Blade & Soul
2012 NCSOFT68Worthwhile
Playtime
LongTypically 50 hours
Playable on
Game modes
Details
- Launch
- mid 2012
- Developer
- Team Bloodlust
- Publisher
- NCSOFT
- Themes
- Genres
Overview

Blade & Soul is a MMORPG currently in development by NCsoft's Team Bloodlust development team. The characters in this oriental style game are designed by the well-known illustrator Hyung-tae Kim.
Screenshots
Reception
- Metacritic68from 26 reviews
- OpenCritic69from 15 reviews
Blade & Soul doesn't do much unique, but it's a joy to play if you're on the market for a fast-paced MMO.
Great combat wasted on an ageing concept
Overall this is a game that should not be passed up simply because you have already put in so many hours on another game. Rather it should be experienced for what it is and all other developers looking to dip a toe in the MMO pool should take note that this is how to breathe life into an otherwise stagnant and overcrowded free-to play market.
Blade & Soul is a great MMORPG experience. It's big in scope, easy to pick up and play, and it's fun as hell. It's not perfect, but it has a solid formula to possibly achieve such a feat.




