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Bio Inc. Redemption2017
Early Access

Bio Inc. Redemption

2017 DryGin Studios69Worthwhile

Playtime

ModerateTypically 12 hours

Playable on

Available on

Game modes

Details

Launch
May 18, 2017

Overview

Bio Inc.: Redemption is a biomedical simulator in which you make life or death decisions. Create the ultimate illness to torment your victim or play as the head of a medical team and hopefully find a cure to save your patient.

Screenshots

Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption
Screenshot for Bio Inc. Redemption

Reception

So come dive in if you’re looking for a new and sometimes hilarious way to kill people, because that was the majority of my enjoyment of Bio Inc. Redemption. It’s creative, the execution is decent, and it’s certainly a title that stands out on the Switch. However, if you have any interest in actually helping people, I recommend to avoid this title,...

An interesting idea, no doubt, allowing you to be a hero or villain, but I wish its controls were better conceived

Once the novelty of being allowed to give someone testicular cancer wears off, it's a rather uninspired affair. Clicking for hours at a time will likely result in carpal tunnel syndrome, which is the price you pay for being such a dreadful sadist. Shame on you.

Bio Inc: Redemption fits in a strange place. It feels like it'd be as welcome on a cell phone as it is on PC, and as a result, it often feels like it doesn't take advantage of either's strengths. The campaign's restrictions create a barrier for casual players, but the sandbox is freeing. Multiplayer is a real highlight, as long as it stays stable. When...

An interesting concept which is let down by the resource system and the repetitive nature of the gameplay.