goood.games

Reception

Bellwright works in a lot of ways. In particular, it allows you to customize your gameplay experience to better cater to your abilities. Plus, being able to just dig into a map and make it your own is a super cool idea. However, the problems embedded in the game's core make it a rather hard pill to swallow. Villager behavior, disproportionate time management,...

There is a good game buried beneath Bellwright's achingly slow opening hours and UI awkwardness. There's satisfaction to be had in building up a base and seeing your NPCs gather, build, fight and progress for you, but it takes too long to get there and I just think most people will give up before they do.

At first glance, Bellwright might seem like the classic mix of RPG, survival, and sandbox elements already seen in dozens of other indie titles. However, its strong management component sets it apart from the dangerous label of “more of the same,” making it a deep and enjoyable game. Bellwright is a diamond in the rough: a sandbox in the truest sense...

I insist, it's a shame that it's riddled with errors and feels somewhat disorganized in its early stages, but if you're willing to endure its steep learning curve and its rough edges, you'll find a very striking medieval experience with its own unique personality.

Bellwright es una de las propuestas más ambiciosas que ha dado el género de supervivencia medieval en los últimos años.