I had preconceived notions about 'Batman: Arkham Knight - Season of Infamy' when I started it; I'll be honest. The series as a whole has been much better about making great campaigns than it has great downloadable packs, which of course is still much better than that litany of games out there that can't get either one right. But, with 'Infamy', the...


Batman: Arkham Knight - Season of Infamy: Most Wanted Expansion
2015 Warner Bros. Interactive Entertainment73Good
Playtime
BriefTypically 2.5 hours
Playable on
Game modes
Details
- Launch
- December 22, 2015
- Developer
- Rocksteady Studios
Overview

Batman: Arkham Knight - Season of Infamy: Most Wanted Expansion is downloadable content released in December 2015. It adds four new missions to the game, each featuring iconic Batman villains: Ra's al Ghul, Killer Croc, Mad Hatter, and Mr. Freeze. These missions expand the "Most Wanted" side quests, integrating into the main game’s open world. Players confront unique challenges tied to each villain, further exploring their stories and connections to Gotham. The DLC also introduces new areas and gameplay mechanics specific to each mission.
Screenshots
Reception
- OpenCritic74from 5 reviews
Batman: Arkham Knight finally hits the nail on the head when it comes to delivering some competent post-launch DLC, with a quartet of episodes that wrap the series up and provides some much-needed closure.
Batman Arkham Knight: Season of Infamy plays out a little differently than expected, but at the end of the day, $10 for the DLC is worth it. Batgirl was $ 7 and it only lasted an hour and we were confined to a new area. At least, in Season of Infamy we are free to the huge open world of Gotham which at times could have you getting sidetracked. The villains,...
On the whole, Season of Infamy is a solid albeit short finale after six months of dismal DLC for one of the year's better games. Much like most of Batman: Arkham Knight's DLC, it's for hardcore fans of Gotham's cowled hero right now. The rest of us are better off waiting for a price drop.
As a premium DLC, Season of Infamy really fails to produce much that feels like it's essential to the Arkham Knight experience outside of two tales. But on the other hand, it has a number of nice little touches, most notably a small expansion of the GCPD HQ, adding another wing (along with some easy WayneTech upgrade points), and the mission structure...





