This is a Tower Defense + Base Building game where you establish a bandit stronghold from scratch. With Tower defense at its core, you can ambush travelers, develop characters through profession and equipment systems, and expand your stronghold by researching, forging, and constructing!
With translation, so far the only issue is the first time u open the game and u need to find how to change it to english. 2nd issue is how the game throws 100 tutorials at the start and u might get overwhelmed. After the tutorials end you need to just clear waves. It gets grindy pretty early so buy with caution.
Some good things, some quest auto-complete...
I really like this mix of idle and TD .
Cannot wait to get to endgame . This dev adds alot depth to his games . I have played all his games .
I recommend this game if you like deep idle mechanics , character customization and TD games .
So, while I've marked this as 'Do not recommend' I have to say it's more 'Not recommended for most people'
I'll start by saying that I super enjoyed the time I spent playing, early on the base building / active part of the game and the passive farming are well balanced, and the character growth and stats make it so you have to put some actual thought...
So the developer is actually improving on the QoL stuff which is nice to see. It might be going from an amputated turtle to a half-disabled hare, but it's solid progress to me. They're also very fast to fix things as people request it. This is the developers games in a nutshell: long idle grinding, complex RNG systems, satisfying progression outcomes....
Approximately what I expected. Started the game at about 6pm, after five minutes it was 11.30pm...
We already have AI, next is cloning so the dev can be cloned and work on more then one game at a time.