Auditorium2009

Auditorium

2009 IndiePub79Good

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Game modes

Single player

Details

First release date

February 4, 2009

Publisher

Themes

-

Keywords

casual
steam
portals
abstract
great soundtrack
music and rhythm
playstation move support
touch controls
single-screen level
stereoscopic 3d
abstract art style
steam play

See all 14 keywords

Keywords

casual
steam
portals
abstract
great soundtrack
music and rhythm
playstation move support
touch controls
single-screen level
stereoscopic 3d
abstract art style
steam play
indie royale
synaesthesia

Overview

Auditorium Gameplay

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.

Screenshots

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Screenshot for Auditorium
Screenshot for Auditorium
Screenshot for Auditorium
Screenshot for Auditorium
Screenshot for Auditorium
Screenshot for Auditorium
Screenshot for Auditorium