goood.games

Reception

Asylum offers a rewarding and unsettling mystery to solve, but it’s a shame that the large world and constant backtracking hurt the pacing of the puzzling. There were a few too many times during my playthrough that I found myself navigating the same corridors over and over again when trying to solve a puzzle – sure, it could be a skill issue, but it...

While I appreciate the creepy setting, and the fact that it isn’t technically a walking simulator, this is still a pretty plodding affair that struggles to be compelling

After a grueling fifteen years of development, Asylum is finally here. Don't expect a revolution, or a spectacular masterpiece that matured for years in a studio in Buenos Aires, but rather a melancholic return to the days when adventure horror games didn't try to scare you with screams in the dark but slowly worked with the player through gradual clues...

After more than 10 years in the works, Asylum shows its age in some areas, but great atmosphere and an interesting narrative makes checking in at Hanwell Mental Institute a worthwhile time.

Asylum doesn’t reinvent the genre but pays a passionate and faithful tribute to it. With a carefully crafted atmosphere and engaging narrative, it marks a successful return for Senscape and a heartfelt homage to Scratches fans.