Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
Remember not to buy an automation game in the middle of the week in the night.
I found this very enjoyable. The only gripe I have is the long wait times I'm 72yo I don't know how much time I have to just sit around WAITING!
There are things I really like about this game. It looks cool, the customisation options while building are fabulous, the few things...
Interesting concept but the techs and expansion are just not fun.
EDIT - Very kind of the developer to check the reviews. I made it to the first planet and was disappointed, that's where I stopped. At some point I need to go back and check the other astronauts, I missed that whole part of the mechanics.
Its honestly really cool at first. one thing I will say I love the detail in machines and containers see though and you can see what's inside them love that, however.
The game makes you think there's entire planets and things to explore.. However, this is not the case, the so called "planets" are floating islands.. wow.. that made me lose most of my...
It's okay...ish I guess. If there was a middle option, I'd choose that.
Early game is quite engaging, lot of things to do and shit.
There are some balance issues and they show near the end of second universe (out of 3) - suddenly you need 30k carbon ore. Nothing really prepares you for those quantities, so you either go ham on finding and mining coal,...
The fact that there isn't any way of disposing of excess/unwanted resources in a sushi-belt style turns this game into the worst part of factorio's fulgora system without a useful termination system.
This needs to be addressed to be playable...
I will monitor development, and update review as appropriate.