Embark on an exciting journey in the gorgeous world of A FATE. Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move?
This port of As Far As The Eye does very little to make use of the PlayStation 4. The game itself has some fun ideas, and those that enjoy exploration and gathering aspects of simulation games like Civilization or Starcraft will find some enjoyment. Still, if possible, one should go for the Steam or Epic Store PC release if they have that option.
I like As Far As The Eye in terms of its concept and curious lore, but found that there wasn’t enough for me to really get into it. Despite having no combat, gameplay is reduced to passing time which fails to grip players. The success of one’s journey is dictated by a luck of the draw. Starvation is often the worst offender in the pupil’s survival but...
Unfortunately, As Far As The Eye felt like work playing it. For me, strategy games tread a line between letting you execute a satisfying plan and responding to surprise threats.
However, with As Far As The Eye’s constant violent natural disasters and the need for upkeep on every game element, it gets quite tiresome to always be on the defensive and...
In its launch state on Switch, much of As Far As The Eye is unplayable. For us, neither Quick Game or Custom Matches would last long before we got booted to the Switch's dashboard. We waited several days for some kind of update to fix both the UI and the egregious crashes and get a better idea of a game that is not without promise, but a patch still...
I actually ended up enjoying As Far As The Eye, despite the fact that there were moments when I wanted to pull my hair out after making a bad move. It’s beautifully designed, and it’s a joy to watch the little monsters use their magic to build a structure or gather wood. It’s definitely a good idea to think through your moves and, if possible, plan...