Classic game. Simple early platformer with a few nice-for-the-time flourishes - overworld map linking levels together, and tricky puzzles. Extremely dated graphics and sound nowadays, obviously, but that's part of the charm - if you want to play one of these lo-fi platformers, this is the real deal.


Arctic Adventure
1991 Apogee Software61Worthwhile
Playtime
ShortTypically 5 hours
Playable on
Game modes
Details
- Launch
- October 9, 1991
- Developer
- Apogee Software
- Publisher
- Apogee Software
- Themes
Overview
Like Pharaoh's Tomb, Arctic Adventure is a CGA game containing 80 all-new diabolical levels, packed with mind-bending arcade action designed to keep you from ever succeeding. Nevada will face freezing waters, diabolical traps, slippery ice patches, falling stalactites, runaway snowballs and even abominable snowmen! There are many, many more obstacles for Nevada to overcome in this highly adventurous series.
Screenshots
Reception
- Steam47from 34 reviews
Adventure! In the Arctic! This is basically a a historical curio, a game from the days of CGA graphics and LoFi speakers and is a simple puzzle platformer with all the usual trappings, spikes, keys and floor switches abound. The game engine is clunky and archaic and the level design is often punishing and cruel but this is a game from the 1980's and...
Arctic Adventure is the sequel to Pharaoh's Tomb and sadly suffers from the same issues as it's predecessor. The game is a puzzle platformer and it does improves a little bit on its predecessor but sadly not enough to recommend it… The FAST system is still my main issue with the game - Every object in the game have a rectangular bounding box where its...
Imagine getting this in 1991 instead of Sonic the Hedgehog on the glorious Sega Mega Drive. Final game in FAST engine platformers, after Pharaoh's Tomb. Infinite lives are back and there is world map now. Level design improved by being less of "gottem". Aside from times when it goes "gottem" in your face by spawning a snowball few steps away. But boxy...
Simple puzzle platformer. 80 levels total. Takes a few hours to play through them all. Only play this if you really have nothing better to do. Or just play the 4th chapter to see the ending. The collision box of everything is a full square, even bullets and spikes. Jumping has an unpredictable delay, and sometimes doesn't register at all. Character...











