ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC. Enlist as a Raider and scavenge the surface to thrive in a desolate world. But beware of the machines. Beware of Raiders preying on others.
ARC Raiders blends the tension from extraction shooters with atmospheric settings from the adventure genre. Lurking threats—from deadly machines to other Raiders—create a constant ebb and flow of intensity, where every moment is charged with the thrill of high stakes. Extract valuable loot and explore the unfolding mysteries of a vibrant, lethal world.
ARC Raiders supports seamless social play across PlayStation, Xbox, and PC. Play with your squad and thrive as a team, or rise in the ranks as a lone ranger.
ARC Raiders is at times punishing and unforgiving, but it's also the most accessible game yet in the extraction shooter genre. It's simultaneously one of the most technically impressive games of 2025 and one that genre veterans and newbies alike can find a ton of fun in. This game will likely be around for years to come.
Arc Raiders reminds me of Destiny at launch; the core gameplay is excellent, and there's a heartwarming sense of community, but there are many aspects that need refining and expanding. Managing your stash on consoles is a chore and there are not enough in-game events to spice up each run.
For someone who’s never been on board with extraction shooters, ARC Raiders didn’t just surprise me; it has fully converted me. It balances tension and reward with a deft touch, makes solo play genuinely compelling, and wraps everything in a world that’s fun to exist in, even when it’s trying to tear you apart.
ARC Raiders is one of the hallmarks of the extraction shooter, providing the same psychological experience that Escape From Tarkov and others have successfully integrated into the growing genre.
Enjoyment can be finely sliced off of ARC Raiders like edible shreds from a doner kebab smeared in shit. That these slivers are entirely dependent on its players is hardly a triumph of the base experience, which is generally boring, flavorless, and lacking much of a point. If not for one intensely fragile hook, this is a sub-mundane peashooting box...