It was a morning like all others, until she realized her dad wasn't home. In his place, a stranger who speaks nonsense and insists she "takes her medicine". Who is he? Where is dad?
‘and Roger’ trusts you to meet it on its own terms, and that trust is rewarded with one of the most affecting stories I've played this year and the last. Its interactive ideas are simple, but every one of them serves a purpose beyond keeping your hands busy. I know for a fact that it's a game I'll remember far longer than the hour it took me to fin...
and Roger is an eminent example of the power that video game storytelling holds when its gameplay, visuals, audio, and writing converge at their highest points.
I’d recommend and Roger to anybody looking for a captivating story about relationships with loved ones and empathizing with issues both physical and mental. The way the game moves the story forward with such simple gameplay mechanics should be considered a triumph, and I’d love to see the people I love play through the experience as well.
An accomplished interactive novel, and Roger is an impactful, important game. Its one-hour runtime will take you on a ride of emotions leaving its core message to not give up on people, despite how tough, cumbersome or frustrating it, or they, may be.
The masterful integration of interactive elements in "and Roger" demonstrates that the genre is still diverse and fresh, especially when indie studios receive the support they need to realize their visions.