goood.games

Reception

AereA takes the original concept of a musically themed RPG but doesn't do much with it. The combat is too easy, and exploring different regions is unexciting. While there are a few pieces that stand out, none of them make up for an overall dull experience. What could have been a unique game is, unfortunately, a boring one.

AereA's priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.

Aerea is too simple and ripetitive to be considered a good game. There aren't changes of the rhythm of the gameplay and game has no own identity.

Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won't...

Maybe a bit closer to home, it’s the game equivalent of getting one of those acoustic guitars that’s all plastic on the back. It’s serviceable for giving your hands something to do, but try to take that thing on a gig and you’re just going to get laughed at.