A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Its a bit slow paced at the beginning but as you unlock perks for each king, the range of abilities and mix and matching of units//towers to push ranks is where this game shines. The introduction of the the Jack and its wild perks makes for good overpowered fun if you can combo it correctly. So far every King Ive tried has been fun though I do have...
Addictive. Content has been consistently delivered.
I was happy with my purchase even before quests and Multiplayer which have both extended my play time.
Good for a quick game, good for a long time with plenty of viable builds to cheese.
The game is so addictive and fun at its core. If you don't care too much about being competitive in the multiplayer, you'll love it with no issues, I'm certain. With that said, I've been playing near 400 hours exclusively in pvp since it launched. I know it will never be perfectly balanced, however it has reached a point where it's not only a stale...
Basebuilding, Deckbuilding, Tower Defense.
A plethora of skills, cards, perks, and other modifiers make each game unique.
Synergies between Kings can be hilariously busted in the best way. (eg: Greed infinite Vault-leveling Progress rats)
Highly recommended if you like tower defense, deck building, and base building.
Pretty simple but very fun. A good balance of a little RNG and a lot more of your ability to adapt on the fly. Rarely have felt unfairly punished by not drawing the right cards, and at least up to King difficulty is pretty achievable with a few smart plays. Just the right amount of cards where you're not having to memorise huge decks to guess what you...