goood.games

Reception

7 Days to Die previously needed a lot of work. It is now in a playable and downright fun state, with a strong crafting and scavenging element that often makes sense and keeps immersion in the survival setting. Zombies become more dangerous as time goes on, but so does the player, as long as they balance their survival with scavenging for better equipment...

7 Days to Die had the potential to be something impressive but with frequent glitches and game freezes it falls well short of being the game it could so easily be.

7 Days To Die has a compelling premise and concept that slowly disappears as players begin to play more and more of it.

A super-deep zombie survival crafting simulator ruined by a sub-par PC-to-console port effort, resulting in endless bugs and glitches and an ugly game which struggles to run competently.

There's a hint of a good game in 7 Days to Die's mix of zombie attack preparedness and crafting and cooperative stands against zombies, and it has valuable ideas to contribute to the genre. In fact, you can almost hear them screaming to escape from beneath terrible graphics, barely useable menu controls, and shoddy console optimization. This is an apocalypse...

IGN,