Screenshot for The Roots: Gates of Chaos
The Roots: Gates of Chaos
The Roots: Gates of Chaos

The Roots: Gates of Chaos

2005

Playable on

Details

First release date

August 15, 2005

Developer

Publisher

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Summary

The Roots: Gates of Chaos is an action role playing game set in a fantasy world. It is designed much like Diablo or many more similar ARPGs: there's a small hub, a peaceful town, and several pathways leading to the "wilderness" locations, where you encounter monsters and go to fulfill quests. In town you could shop, travel to a different location (there are five towns in The Roots), learn some local news, get quests or enter a gladiator arena. The tasks you can get are mostly kill or fetch quests typical for many ARPGs and MMORPGs that can provide you with valuable items in case you succeed and also do it before a deadline, as all of them are time-limited. To add interest and replayability there is a randomly generated loot system, such as also in many more RPGs. The items you get come with different stats, that could improve your character's primary abilities, like strength or agility, add damage or raise the defenses and magical resistance. The rarer the item the more modifiers and...

Screenshots

Screenshot for The Roots: Gates of Chaos
Screenshot for The Roots: Gates of Chaos
Screenshot for The Roots: Gates of Chaos

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