Oracle of Seasons is a nostalgic game with all the ingredients of an excellent adventure game, but the core season-changing mechanic is not implemented well.


The Legend of Zelda: Oracle of Seasons
2001 Nintendo
Playtime
ModerateTypically 20 hours
Playable on
Game modes
Details
- Launch
- February 27, 2001
- Developer
- Capcom Production Studio 1
- Publisher
- Nintendo
Overview

The Legend of Zelda: Oracle of Seasons is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Ages. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Seasons is said to be more action-oriented than its counterpart being more puzzle-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Seasons and Oracle of Ages were often credited as being two of the top games for the Game Boy Color.
Screenshots
Reception
If you're looking for a straightforward Zelda adventure, this battle-heavy quest is about as straightforward as it gets. Oracle of Seasons streamlines the franchise's formula to let challenging classic combat take centre stage, but brings enough originality to keep it from feeling monotonous. There is much incentive to play the Oracle games together...






