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The Legend of Zelda: Oracle of Ages2001

The Legend of Zelda: Oracle of Ages

2001 Nintendo

Playtime

ModerateTypically 20 hours

Playable on

Game modes

Details

Launch
February 27, 2001
Publisher
Nintendo
Themes

Overview

Nintendo eShop - The Legend of Zelda: Oracle of Ages Trailer

The Legend of Zelda: Oracle of Ages is one of two Zelda titles released for the Game Boy Color, the other being Oracle of Seasons. The game retain many gameplay elements from Link's Awakening such as the graphics, audio and top-view perspective. It also features eight dungeons and a large overworld to explore like in the previous games. Oracle of Ages is said to be more puzzle-oriented than its counterpart being more action-oriented. After completing one of the two games, both can be linked to form a single linear plot with an alternate ending. Oracle of Ages and Oracle of Seasons were often credited as being two of the top games for the Game Boy Color.

Screenshots

Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages
Screenshot for The Legend of Zelda: Oracle of Ages

Reception

Oracle of Ages is an adventure worth experiencing, but the design choices are too ambitious for the hardware and lead to frequent frustration.

Oracle of Ages somehow feels both new and familiar at the same time. While many beloved Zelda tropes remain, the game still takes plenty of chances, many of which really pay off. Link may have already done some time-travelling in Ocarina of Time, but in Oracle of Ages, it becomes the game's central aspect, making way for a puzzle-heavy adventure filled...