Wow. I haven’t enjoyed a game as much as I am enjoying Tales of Hearts R in a long, long time. It has all of the classic elements of RPG gaming that the genre’s fans love, and an incredible battle system that stands high as a possible industry standard. The story is more than passable and the world is a large one, rife with discovery and exploration....


Tales of Hearts R
2013 Bandai Namco Entertainment76Good
Playtime
LongTypically 40 hours
Playable on
Game modes
Details
- Launch
- March 7, 2013
- Developer
- Namco Bandai Games
- Publisher
- Bandai Namco Entertainment
- Genres
Overview

An updated remake of Tales of Hearts: Anime Movie Edition, which originally released exclusively in Japan for the Nintendo DS. With the overhauled "Aerial Chase Linear Motion Battle System," send enemies flying and dash after them! Experience the ultimate version of the story with both the old cutscenes of the original game as well as new animated cutscenes. Journey together with new playable party members!
Screenshots
Reception
- Metacritic76from 35 reviews
- OpenCritic77from 29 reviews
That said, these are niggles that are more than made up for by a stellar battle system, a breadth of great content, and the Tales series’ trademark vibrant, anime-like art style. Tales of Hearts R won’t convert anyone, but fans of Japanese RPGs would do well to pick this up.
Tales of Hearts R isn't the pinnacle of Tales games, but it is a lovely re-imagining of a classic entry. The iffy 3D combat may be a put-off for some, but the new anime sequences, improved graphics, and extra content all work together to make up for it.
The game's progression, while unhurried in nature, stays true to the orthodox route of the conventional JRPG, keeping things engaging primarily by way of its kinetic, multi-faceted battle system.
Tales of Hearts R is not a bad game. It's just not a good one either. It just is.


