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Super Nazo Puyo: Rulue no Roux1995

Super Nazo Puyo: Rulue no Roux

1995 Banpresto

Playtime

ModerateTypically 10 hours

Playable on

Game modes

Details

Launch
May 26, 1995
Developer
Compile
Publisher
Banpresto
Genres

Overview

SNES Super Nazo Puyo: Rulue no Roux

Super Nazo Puyo: Rulue no Roux is the sequel to Nazo Puyo: Arle no Roux. It was succeeded by Super Nazo Puyo Tsu: Rulue no Tetsuwan Hanjouki. A Nuisance Puyo variation known as Iron Puyo was introduced in this game. Super Nazo Puyo: Rulue no Roux uses the basic rules of Puyo Puyo. The game controls like a normal Puyo Puyo game with all five colors available and the ability to roate clockwise and counter clockwise, except the ability to double rotate and climb is not possible. Each puzzle gives the player different objectives to clear. The objectives range from clearing all of a specific color of Puyo, clearing all Nuisance Puyo, creating a specific chain length, clearing a certain amount of Puyo simultaneously, or simply clear the whole board. Every time the player fails to complete a puzzle, the player's health will deplete, as indicated by Arle or Rulue's expression gradually getting more distressed. If the player's health depletes completely, they'll receive a Game Over and can either...

Screenshots

Screenshot for Super Nazo Puyo: Rulue no Roux
Screenshot for Super Nazo Puyo: Rulue no Roux
Screenshot for Super Nazo Puyo: Rulue no Roux