SoulCalibur II2002

SoulCalibur II

2002 Namco93Excellent

Playable on

Game modes

Single playerLocal multiplayer (2-2)Local co-op (2-32)

Details

First release date

July 10, 2002

Developer

Publisher

Genres

Keywords

martial arts
samurai
crossover
multiple endings
revenge
sword & sorcery
boss fight
guest character
geometry
game critics awards
alternate costumes
character select screen

See all 50 keywords

Keywords

martial arts
samurai
crossover
multiple endings
revenge
sword & sorcery
boss fight
guest character
geometry
game critics awards
alternate costumes
character select screen
human
polygonal 3d
bow and arrow
transforming boss
cameo appearance
collectibles
unlockables
saving the world
melee
grapple
real-time combat
difficulty level
survival mode
evo championship series
british accent
sadism
training mode
taekwondo
motion capture animation
animation canceling
versus screen
rivalry
environmental kill
rushdown
in-game moves list
bots
gothic lolita
random character selection
berserkers
two-handed weapons
corruption
greatest hits
undead pirates
soul edge
bafta games award
no blood
spike video game awards 2003
interactive achievement awards 2004

Overview

Soul Calibur II Trailer

SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps...

Screenshots

Screenshot for SoulCalibur II
Screenshot for SoulCalibur II
Screenshot for SoulCalibur II
Screenshot for SoulCalibur II
Screenshot for SoulCalibur II