SOCOM: U.S. Navy SEALs Fireteam Bravo 22006

SOCOM: U.S. Navy SEALs Fireteam Bravo 2

2006 Sony Computer Entertainment81Great

Game modes

Single playerMultiplayer

Details

First release date

November 21, 2006

Genres

Keywords

modern warfare
death
military
war
special forces
online
digital distribution
modern military
corrupt government
polygonal 3d
auto-aim
a.i. companion

See all 28 keywords

Keywords

modern warfare
death
military
war
special forces
online
digital distribution
modern military
corrupt government
polygonal 3d
auto-aim
a.i. companion
playstation tv support
squad
squad tactics
team deathmatch
guerilla warfare
voice chat
griefing
camping
air strike
optional objective
close quarters combat
navy seals
military jargon
team killing
acronym titles
game sharing

Overview

The Navy SEALs are invading the PSP for a second covert campaign, one that will take handheld owners through 14 non-linear missions with dynamically changing objectives. Commanders guide a two-man team across multiple terrain types as they strive to build "command equity" and "local influence" through successful stealth and tactical operations. By rescuing civilians, completing goals, and uncovering bonus objectives, players will earn points to spend on weapons or military support in the form of supply drops and air strikes. Black market equipment and intelligence can also be acquired from the local populace, improving the SEAL team's chances for success. An entry in the SOCOM series wouldn't be complete without multiplayer options, and Fireteam Bravo 2 includes wireless support for up to 16 players in both Ad-hoc and Infrastructure modes. Three new game types are introduced in this sequel, including a capture-the-flag variant, and users are now able to create custom tournaments, ladders,...

Screenshots

Screenshot for SOCOM: U.S. Navy SEALs Fireteam Bravo 2
Screenshot for SOCOM: U.S. Navy SEALs Fireteam Bravo 2
Screenshot for SOCOM: U.S. Navy SEALs Fireteam Bravo 2