goood.games
Siren2003

Siren

2003 Sony Interactive Entertainment72Good

Playtime

ModerateTypically 20 hours

Playable on

Game modes

Details

Launch
November 6, 2003

Overview

Siren (Forbidden Siren) DEMO on PS2 Gameplay

The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration....

Screenshots

Screenshot for Siren
Screenshot for Siren
Screenshot for Siren

Reception