Shiren the Wanderer2008

Shiren the Wanderer

2008 Atlus71Good

Playable on

Game modes

Single player

Details

First release date

June 5, 2008

Developer

Publisher

Keywords

magic
roguelike
grid-based movement
talking animals
silent protagonist
boss fight
tactical turn-based combat
nintendo power
leveling up
world map
shopping
upgradeable weapons

See all 25 keywords

Keywords

magic
roguelike
grid-based movement
talking animals
silent protagonist
boss fight
tactical turn-based combat
nintendo power
leveling up
world map
shopping
upgradeable weapons
breaking the fourth wall
loot gathering
randomly generated dungeons
fan translation
non-player character
a.i. companion
animal companions
randomly generated maps
wii classic controller support
merchants
status effects
on-the-fly character switching
male protagonist

Overview

Shiren the Wanderer ... (Wii) Gameplay

Our story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...

Screenshots

Screenshot for Shiren the Wanderer
Screenshot for Shiren the Wanderer
Screenshot for Shiren the Wanderer
Screenshot for Shiren the Wanderer
Screenshot for Shiren the Wanderer
Screenshot for Shiren the Wanderer