RPM Racing1991

RPM Racing

1991 Interplay Entertainment

Game modes

Single player

Details

Launch

February 1, 1991

Themes

-

Overview

RPM Racing was preceded by Rareware's R.C. Pro-Am in 1988 and Electronic Art's Racing Destruction Set in 1985, with the latter being the larger influence. It is a precursor to Rock 'n Roll Racing, which was done by the same developer. Combat, obstacles and traction on the non-flat tracks play a significant role. There are 3 vehicle types to choose from that perform differently on pavement, dirt, ice, flat or bumpy tracks. Cars can be armed with oil, nitro and mines. Additionally, there are 3 levels of tires, engines, shocks and armor. There are full race season, single race and custom track modes. In 1 player games, the 2nd player is replaced with one of 8 AI opponents who are each associated with their own vehicle. In season mode, each track has an entrance fee and cash prize for placing 1st; often lesser cash prizes for lesser placements are also awarded. For an additional fee, racers can opt to move to a higher racing class (levels) where fees and prizes are bigger. Each class has its...

Screenshots

Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing
Screenshot for RPM Racing