Q*bert1982

Q*bert

1982 Gottlieb

Game modes

Single playerLocal multiplayer (2-2)

Details

First release date

October 18, 1982

Developer

Publisher

Keywords

ghosts
retro
1980s
gravity
2.5d
blocks
abstract
snake
8-bit
playstation trophies
protagonist's name in the title
non-humanoid protagonist

See all 20 keywords

Keywords

ghosts
retro
1980s
gravity
2.5d
blocks
abstract
snake
8-bit
playstation trophies
protagonist's name in the title
non-humanoid protagonist
profanity
single-screen level
cheat code
temporary invincibility
never-ending
adapted to - tv show
gibberish
sixaxis support

Overview

Arcade Game: Q*bert (1982 Gottlieb)

Q*bert was a popular arcade game that was released on a large number of consoles in the early 1980s. It was developed and published by Gottlieb, and became their most successful game. The concept serves as a precursor to the isometric platformer genre, where the title character must work to turn all cubes to a certain colour in a psuedo-3D world, made 3D through isometric graphics in the same way that the Penrose Stairs was made. The game was widely successful and has become a highly recognizable brand of the 1980s gaming era.

Screenshots

Screenshot for Q*bert
Screenshot for Q*bert
Screenshot for Q*bert