Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas and South Park: The Stick of Truth, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity! Play as any one of six races: Human, Aumaua, Dwarf, Elf, Godlike and Orlan. Utilize five core skills to overcome any situation: Stealth, Athletics, Lore, Mechanics and Survival. Sculpt your own story: Side with various factions using a reputation system, where your actions and choices...
Obsidian has created a heartfelt tribute to the classic 'Infinity Engine' RPGs of old; one that takes the best of those games, delicately updates them and – in the process – becomes something of a classic itself. For RPG fans, this is a must-buy.
A surprisingly good port of a purposefully old school computer role-player, that proves even the most PC of games can work on consoles.
Pillars of Eternity plays more like a Dungeons and Dragons campaign, and with the ability to take it with you on long commutes or boring events you have to attend, this makes it a great addition to any RPG lover’s catalog.
It is a title to enjoy it with tranquility and dedicate time to it. In any case, we are facing a role-playing game with capital letters, real role with infinite possibilities and I can not stop recommending that you give this jewel of Obsidian chance.
Overall, Pillars of Eternity is an excellent old-fashioned role-playing game, very deep, long-lived and – fortunately – transported almost painlessly on PlayStation 4. It is a tribute to a way of making role-playing games perhaps a little too old school, which maybe will turn up their noses at those who do not even take the pad in hand without being...