

Phantasy Star Online Episode I & II Plus
2003 Sega
Playable on
Game modes
- 2–4 players
- 2–4 players
- 2–4 players
- 2–4 players
Details
- Launch
- November 27, 2003
- Developer
- Sonic Team
- Publisher
- Sega
Overview
![Longplay of Phantasy Star Online Episode I & II (Plus) (Episode I - 1/2) [Old]](https://goood.games/api/asset/youtube:RWcvbjKusc4/hero-1280x720.jpg)
SEGA re-released in 2003 an updated version of Phantasy Star Online Episode I & II for the Nintendo GameCube in 2003 called Phantasy Star Online Episode I & II Plus. Early in the effort to run unsigned code on the GameCube, people found that when playing PSO and connecting to a server using the GameCube Broadband Adapter, a regular PC could be made to pretend it was a server which would fool the game. After making the connection, data could be streamed back to the GameCube, making it easy for hacking and false servers. Phantasy Star Online Episode I & II Plus was created in mind to fix this problem. Along with this problem, SEGA included extra content for offline with this game including: - Episode II Challenge Mode, which was perviously only online. - Perviously Online only quests, Seat of the Heart, West Tower and East Tower are now available offline. - Central Dome Fire Swirl, a downloadable quest for the Xbox, is now available offline. - The downloadable goods from Fake in Yellow...
